Exploring the New Gameplay Features of EA FC24: HypermotionV, Player Styles, and the Frostbite Engine
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Exploring the New Gameplay Features of EA FC24: HypermotionV, Player Styles, and the Frostbite Engine

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The article discusses the new gameplay features of EA FC 24, including the HypermotionV technology, player styles, and the new Frostbite engine. These features are only available on next-generation platforms, such as PS5, Xbox series, and PC platforms. The article also notes that while these features make the game more realistic, there may be some differences between the gameplay section and the UT mode, leading to strange problems in the game. The article provides details on each of the new technologies and how they enhance the gaming experience.

The new gameplay of the new games is mainly divided into three modules: the new HypermotionV technology, player styles, and the new Frostbite engine. First of all, it must be stated that these contents can only be available on next-generation platforms, and not on the current-gen platforms. The next-gen platforms include PS5, Xbox series, and PC platforms. In this regard, FC24 has done better than 2K, whose PC platform is still based on current-gen platforms, i.e., PS4 and Xbox One. The previous version of FC24 is basically a legacy version with just a change of jerseys and lineups. But let's move on to the main topic.


The introduction of these three new contents in ESPORTSFC24 is primarily aimed at making the game more like football in terms of motion, gameplay, and appearance. The new Hypermotion technology, player styles, and the new Frostbite engine make FC24's football games look more realistic. However, the gameplay section and the UT mode in Esports FC24 may be entirely different sections, and the staff or project leaders of these two parts may have no intersection because the reality and game modes of these two games are irrelevant. For example, the newly added women's UT mode in FC24 is already contrary to real football. Therefore, the difference in objectives will ultimately lead to strange problems in the game, such as skating and unrealistic game scores. Nevertheless, let's take a look at the new gameplay content added to EA FC 24.


The first technology is HypermotionV. New players may not know what this hyper motion is. HAMOTION is a more intelligent motion capture system. Generally speaking, for most games, motion capture requires specific actors and motion capture equipment from gaming companies. In the past, this method had limitations in terms of the quantity and quality of motion capture, often involving only one or two professional players. However, the new Hypermotion technology can directly capture motion during the game. The HypermotionV technology has scanned more than 180 professional male and female football matches, including the UEFA Champions League, La Liga, and the National Women's Soccer League in the United States, among others, containing more than 1,200 different player movements.


Another feature is the new player style that allows players to exceed their overall rating and showcase their unique abilities on the field. In other words, it is an upgrade of the illegal player characteristics in EA FC24. This player feature can play a more significant role. For example, if a player has a powerful shot, his shot technique can score goals that other players may miss. This technology could better serve the UT mode. The player characteristics could become an enhancement option in the UT mode or enhance attributes. Players can participate in more UT mode activities to obtain the player characteristics they want.


The final technology is the new Frostbite engine. The new Frostbite engine is an addition to the original Frostbite engine, adding some features. For example, the jerseys will move like boneless hair on the net, allowing the jerseys to flutter. Of course, this will only happen in close-up shots, and in the actual game, the budget cannot accommodate the jersey fluttering. In addition, the player models and movements have been redesigned. It seems that Haaland's model in this game is much better than before, closer to reality. However, these player models are only a small part of the endorsed players, such as Haaland, Vinicius, and Son Heung-min. Most players should still use the generic template. Moreover, to provide players with a more realistic gaming experience, EA SPORTS has added many cutscenes, such as the award ceremony of the Ballon d'Or. Some may say that Konami has already had this feature, but EA SPORTS' inclusion of this feature in the game indeed shows their forward-looking attitude. The Ballon d'Or ceremony may be different, and the cutscene may occur only once per game. Players may not skip it, especially when they have their own players.




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